For the 2 days i've been playing this game the following bugs have been found by me;
Server;
- The avatar status is not sync with the client (ap, def, acc, dodge)
- The skill/buff power is wrongly calculated
- mspd is not sync with the server (causes objects to load after time passes or getting stuck in telegates)
- A new character always starts in Junon Polis.
- The talegate, NPC and monster list is outdated
- It seems that the regen rate of HP and MP is not working properly
- Creating clan doe not add the clan slogan. (relog fixs this)
- You shouldn;t be able to change the clan mark this many times within the timespan
- Save towns arn't saved properly
- Junon clan field is closed
- You cannot talk with [Akram Miniser] Gamp in Training grounds
- After you reborn your ride and castle gear skills will vanish, together with every other skill.
- Even item share doens't work.
- Selling an item wont return the correct value of zulies you should.
- Returning scrolls do not use the correct amount of MP
Client;
- The tips shown do not display properly
Website;
- When register an account it always it always tells you that your captha is wrong.
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other bugs worthy of my recommondation to be fixed (so far)
https://erose.forumotion.com/t16-a-few-bugs-i-foundhttps://erose.forumotion.com/t114-i-need-helphttps://erose.forumotion.com/t243-gems7-not-give-the-correct-statushttps://erose.forumotion.com/t261-crafting-is-bug=======================================================================================================
The server should work to the following status base.
Strength increases maximum HP, physical defense and carry weight.
It also influences physical melee weapons such as swords, maces and spears.
Dexterity increases dodge and influences Bow, Knuckle and Dual weapons.
Intelligence increases maximum MP, magic defense and influences Staffs and Wands.
Concentration increases Attack Accuracy, Crafting success and influences Guns, Launchers and Bows
Char influences drops and NPC interaction, suchas Quest rewards.
Sense influences Critical rates, the qualiti of crafted items and attack power for all weapons by a small amount.
In PvP it will also help reduce receiving a critical attack.
Death will cost 3% of you EXP points.
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I hope that this would help the development team a bit